High poly is done on Lobo and base texture, took all in all roughtly four days to make.
Monday, July 8, 2013
WIP
A fantasy character a did a while back, still work in progress but I will finish her soon now that I have my computer.
Tuesday, April 16, 2013
Out now!
First game released! Sacred Citadel is officially out now on XBLA, PSN and Steam starting today!
Check out the release trailer.
Wednesday, April 3, 2013
The Pyro
Just finished The Pyro, based on this concept by Buckster. I'd love to model all of his Team Fortress 2 redesigns, so this is probably the start of a larger project.
Quite happy with how it turned out.
The concept of the Pyro by Buckster.
Quite happy with how it turned out.
Tuesday, March 26, 2013
Production work - Sacred Citadel
Here's a small sample of the characters I did for Sacred Citadel. These are the characters that have been revealed and can be seen in the Sacred Citadel trailer. More to come when the game is released.
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